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The Games Machine 66
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XENIATGM66.iso
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Patch
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Panzer Commander
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pzc1_3.exe
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Models
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sdkfz234.vdf
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INI File
|
1999-01-30
|
2KB
|
101 lines
[INTERFACE]
Origin = GERMAN
Blueprint = SdKfz231
Caption = Armored Car Sd Kfz 234/1
Nondrivable = TRUE
Icon = G53A
Label = AC-234
Date = 4401
[UNIT]
Type = AFV
Model1 = SdK234
Model2 = SdK234SM,60
Model3 = TankTiny,240
RegGroup = 1024
Scale = 20.0
Length = 5.8
Width = 2.2
Height = 2.3
View1 = 0.0,-0.25,0.35
View2 = -0.2,-0.4,1.9
ViewParent1 = Turret
ViewParent2 = Body
ThreatVal = 15
[VEHICLE]
EngineSoundFile = EngineA
HP = 210
Wheels = 4
Throttle = 30000.0
ThrottleFactor = 0.96
Speed = 85.0
OffRoad = 15.5
RevSpeed = 43.0
Steering = 40.0
BodyMass = 11.5
SpringMin = -0.25
SpringMax = 0.25
SpringVal = 0.2
Damper = 0.2
WheelRadius = 0.5
WheelMass = 1.5
TreadLinkCnt = 24
TreadLinkSize = 0.35
[AFV]
FrontArmor = 35.0
SideArmor = 8.0
RearArmor = 10.0
FrontTurret = 31.0
SideTurret = 8.0
RearTurret = 8.0
TopArmor = 6.0
[WEAPON1]
Type = PROJECTILE
Object = Gun
TraverseObj = Turret
TraverseSpeed = 36
ElevateObj = Gun
ElevateMin = -4.0
ElevateMax = 70.0
Velocity = 780
Mass = 0.07
Caliber = 20
Recoil = TRUE
Projectile1 = AP
Projectile2 = HE
View = 0.3,0.0,0.2
APAmmo = 210
HEAmmo = 70
[WEAPON2]
Type = PROJECTILE
Object = CoaxMGun
Parent = Gun
Invisible = TRUE
Location = 0.0,0.0,0.0
Velocity = 785
Mass = 0.005
Caliber = 7.92
Projectile1 = SLUG
SlugAmmo = 3000
Rate = 20
View = 0.0,0.0,0.0
[TEXTURE]
Texture = Texture
body = 0,0,63,126
fender = 0,0,63,126
turret = 0,0,63,126
gunmont = 0,0,63,126
BodyRLwr = 0,129,127,159
BodyLLwr = 0,129,127,159
bodytop = 64,0,128,128
engine = 128,0,191,127
Frnt = 0,160,63,223
Smfender = 64,160,127,223
tire = 128,128,191,191
cros = 128,192,159,223
Solid = 3,4